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Mohammad Oumari
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Neon Run

a neon tunnel run scored on timing — harder than it looks.

Role · Solo developer

UnityC#
Neon Run store banner

Screens

5 from the Google Play listing · scroll →
  • Neon Run screenshot 1
  • Neon Run screenshot 2
  • Neon Run screenshot 3
  • Neon Run screenshot 4
  • Neon Run screenshot 5

Rhythm-adjacent runner. The neon was doing a lot of the work in the ad creatives.

On Google Play

It shipped on Google Play, where the listing read:

Endless Runner in a Neon World! Drag around to move the ball and collect points, dodge the opposite color

It is no longer listed there.

Where it came from

Built by me — Mohammad Oumari — and taken into testing with Homa, the hyper-casual publisher. The model was volume: build a mechanic quickly, put real user-acquisition spend behind it, and let the market decide within a couple of weeks.

Most prototypes do not survive that, and this one is here because the work is worth keeping, not because it became a hit. The footage is the ad creative as it actually ran — caption bar and all.