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Mohammad Oumari
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archivedarchivedgames2023source · private

Stretch and Multiply

stretch a shape, multiply the balls, fill the hoop.

Role · Solo developer

UnityC#BallsSimulation
Stretch and Multiply store banner

Screens

7 from the Google Play listing · scroll →
  • Stretch and Multiply screenshot 1
  • Stretch and Multiply screenshot 2
  • Stretch and Multiply screenshot 3
  • Stretch and Multiply screenshot 4
  • Stretch and Multiply screenshot 5
  • Stretch and Multiply screenshot 6
  • Stretch and Multiply screenshot 7

More

  • Stretch and Multiply gameplay

Simulation-idle: drag to stretch, watch the count multiply, and feed the target until it fills.

On Google Play

It shipped on Google Play, where the listing read:

Buy new gates and place them in the right position, multiply balls and win the game.

It is no longer listed there.

Where it came from

Built by me — Mohammad Oumari — and taken into testing with Homa, the hyper-casual publisher. The model was volume: build a mechanic quickly, put real user-acquisition spend behind it, and let the market decide within a couple of weeks.

Most prototypes do not survive that, and this one is here because the work is worth keeping, not because it became a hit. The footage is the ad creative as it actually ran — caption bar and all.