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Mohammad Oumari
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archivedarchivedgames2022source · private

Hero Land

an arcade-idle base where you fight, collect, and expand the platform.

Role · Solo developer

UnityC#Simulation
Hero Land store banner

Screens

4 from the Google Play listing · scroll →
  • Hero Land screenshot 1
  • Hero Land screenshot 2
  • Hero Land screenshot 3
  • Hero Land screenshot 4

Idle-arcade loop: clear a zone, bank the drops, spend them widening the island.

On Google Play

It shipped on Google Play, where the listing read:

Move your character around to get close and fire at them, level up, upgrade your weapons.

It is no longer listed there.

Where it came from

Built by me — Mohammad Oumari — and taken into testing with Homa, the hyper-casual publisher. The model was volume: build a mechanic quickly, put real user-acquisition spend behind it, and let the market decide within a couple of weeks.

Most prototypes do not survive that, and this one is here because the work is worth keeping, not because it became a hit. The footage is the ad creative as it actually ran — caption bar and all.